AI Insights · Timothy · July 2024
Historical Games Performance in South Africa Q2 2024
In Q2 2024, the top historical games in South Africa showed varied performance trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In the second quarter of 2024, the top five historical games in South Africa experienced diverse trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the performance of these popular titles.
Royal Match saw impressive weekly revenue figures, peaking at approximately $81K in mid-April and maintaining a steady flow around $76K by the end of June. Weekly downloads fluctuated, with a high of 26.1K in early May and a low of 17.2K in late May. Active users remained robust, starting at 171.5K in early April and ending at 191.2K in late June.
1945 - Airplane shooting game experienced a mix of ups and downs in revenue and user engagement. The weekly revenue reached its highest at $1.4K in early April and dipped to around $544 in mid-June. Downloads were relatively stable, peaking at 13.5K in early April and hovering around 10K towards the end of June. Active users saw a significant increase, starting at 88.1K in early April and peaking at 92.2K in mid-June.
World War: Fight For Freedom had modest revenue figures, with minor peaks of $67 in early April and $6 in mid-June. Downloads showed a notable increase, from 3.1K in early April to 14.1K in mid-May, before settling at around 4.9K in late June. The game’s active users followed a similar trend, starting at 6.8K and reaching a high of 18.7K in mid-May, then decreasing to 13.1K by the end of June.
Frontline Heroes: WW2 Warfare showed gradual growth in revenue, starting from $2 in early April and peaking at $139 in mid-June. Downloads increased significantly, from a mere 85 in early April to a peak of 13.8K in early June. Active users also saw a substantial rise, beginning at 70 in early April and reaching 40.1K by mid-June.
Shadow Fight 2 recorded stable revenue, with minor fluctuations around $200 throughout the quarter. Downloads varied, peaking at 6.7K in late April and stabilizing around 4.4K by the end of June. Active users showed a consistent pattern, starting at 39.2K in early April and slightly increasing to 37.5K by late June.
These insights into the performance of historical games in South Africa during Q2 2024 highlight the dynamic nature of the mobile gaming market. For more detailed analytics and insights, visit Sensor Tower.